Miarmy
This article contains content that is written like an advertisement. (February 2014) |
Developer(s) | Basefount |
---|---|
Initial release | June 22, 2011 |
Stable release | 7.5.24
/ July 27, 2023[1] |
Written in | Python, C++, Maya API, PhysX |
Operating system | Windows, Linux, macOS |
Platform | x64 |
Available in | English Chinese |
Type | 3D computer graphics |
License | Proprietary |
Website | www |
Miarmy is a crowd simulation plugin for Autodesk Maya to render scenes consisting of multiple moving individuals or entities. The plugin is developed by Basefount Software, based in Chengdu, China.[2]
Miarmy used by several major studios, including Dexter Digital, Disney Television Animation, Square Enix, Prasad EFX, CGCG Inc., Digital Frontiers, and Iloura.[3][4][5]
Version Differences[edit]
Miarmy is available in two versions: Express (free) and Professional (paid). Sets of preset agents including models, textures, actions, and PhysX dynamic simulation are available for both versions for the following scenes:[6]
- Stadium
- Ambient locomotion
- Ancient battle
Miarmy Express has the same feature set as the Professional version; however, its license is limited to non-commercial use and it allows 100 agents to be rendered.[7]
In November 2023,[8] a sister plug-in for Unreal Engine called Miarmy UE was released.
Release History[edit]
- Miarmy was first announced in a post on the AutoDesk forums on June 23, 2011.[9]
- Miarmy 1.0 (June 22, 2011)[10]
- Miarmy 2.0 (February 18, 2013)[10]
- Miarmy 3.0 (March 2014)[11]
- Miarmy 4.0 (May 2015)[12]
- Miarmy 5.0 (September 2016)[13]
- Miarmy 6.0 (November 2017)[14]
- Miarmy 7.0 (June 2019)[15]
See also[edit]
References[edit]
- ^ "Miarmy Software - Google Drive". drive.google.com. Retrieved 2021-04-15.
- ^ "About". Basefount.com. Retrieved 2023-09-21.
- ^ Thacker, Jim (December 13, 2013). "Basefount releases Miarmy 2.7". Retrieved 2024-02-13.
- ^ "Miarmy 2.7 released". Retrieved 2014-02-26.
- ^ "I, FRANKENSTEIN: Avi Goodman – VFX Supervisor – Iloura". 4 March 2014. Retrieved 2014-03-11.
- ^ "Agents". Archived from the original on 2014-03-01. Retrieved 2014-02-26.
- ^ "What is Miarmy Express?". Retrieved 2014-02-26.
- ^ "Miarmy UE 1.0 Released". November 1, 2023. Retrieved 2024-02-13.
- ^ "Basefount announcing Miarmy Maya Plugin AI, crowd, physX, Render". 23 June 2011. Retrieved 2014-02-26.
- ^ a b "Miarmy Release Notes". Archived from the original on 2014-03-01. Retrieved 2014-02-26.
- ^ Thacker, Jim (March 24, 2014). "Basefount Technology releases Miarmy 3.0". Archived from the original on May 27, 2023. Retrieved 2024-02-13.
- ^ Thacker, Jim (May 25, 2015). "Basefount Technology releases Miarmy 4". Archived from the original on January 14, 2024. Retrieved 2024-02-13.
- ^ Thacker, Jim (September 30, 2016). "Basefount Technology ships Miarmy 5.0". Archived from the original on 2023-06-09. Retrieved 2024-02-13.
- ^ Thacker, Jim (December 1, 2017). "Basefount ships Miarmy 6.0". Archived from the original on September 29, 2023. Retrieved 2024-02-13.
- ^ Thacker, Jim (June 13, 2019). "Basefount ships Miarmy 7.0". Archived from the original on 2023-06-07. Retrieved 2024-02-13.